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Monday, March 11, 2013

Animation Work for Escherreal






 Escherreal Animation and Rigging (Jan-Feb 2013):
        I did the first iteration of the walk, run and jump.  Miguel would touch up the run and do the fall and faceplant animations. The walk and the three parts of the jump currently in game were done by me.
    Both Miguel and I myself oversaw the mocap session (with Seth, our Project Lead as Raffi).



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