Using C#, I accessed the webcam feed of my computer and gave it a couple different basic effects. I then wrote two new textures that update every frame with the changing in the video input. I fun little project that has some cool potential.
Link to walkthrough:
https://drive.google.com/file/d/0B-x41qDozuoaVjUxamVHbmxSdzA/edit?usp=sharing
In the video it says you have a walk through for this Unity webcam project. But I really can't find it. I want to integrate webcam footage in a Unity project as well, so I'm really interested in how you did this. Could you direct me to your walkthrough. Or tell me in an other way how you established this?
Hello Caitlyn,
ReplyDeleteIn the video it says you have a walk through for this Unity webcam project.
But I really can't find it.
I want to integrate webcam footage in a Unity project as well, so I'm really interested in how you did this.
Could you direct me to your walkthrough. Or tell me in an other way how you established this?
Thanks a lot
Stan
me@stanvandervoet.com
This comment has been removed by the author.
ReplyDeleteHey Stan,
ReplyDeletePosted a link to google docs of the walkthrough. Its a pretty basic implentation that is currently running on the CPU.
Good Luck!